State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · July 2022

Top 5 Tank Games in Switzerland: Q2 2022 Performance

Discover the performance trends of the top 5 tank games on a unified platform in Switzerland during Q2 2022, including insights on weekly downloads, revenue, and active users.

Top 5 Tank Games in Switzerland: Q2 2022 Performance

During the second quarter of 2022, the top 5 tank games in Switzerland on a unified platform showed varied performance trends in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides an insightful look into these apps' market standing.

Tank Stars saw a fluctuating trend in weekly revenue, peaking at approximately $530 in early April and then declining to around $273 by mid-May, before slightly recovering to $343 by the end of June. Weekly downloads had a notable peak in mid-May with 1.4K downloads but tapered off to around 609 by the end of June. The app's weekly active users started strong at 6.7K in late May but saw a gradual decline, ending the quarter at around 4.4K.

War Machines: Battle Tank Games experienced significant revenue fluctuations, reaching a high of approximately $12.4K at the end of May. Weekly downloads were relatively stable, hovering around 300-500 throughout the quarter. Active users remained fairly consistent, with a slight increase towards the end of June, peaking at around 10.1K.

World of Tanks Blitz™ had a steady revenue stream, with notable peaks of around $5.2K in mid-June. Downloads remained relatively stable, with minor fluctuations, averaging around 300-400 per week. Active users saw a slight decline over the quarter, starting at 1.8K and ending at 1.7K by late June.

Massive Warfare: Tank Battles showed a significant spike in revenue at the end of June, reaching approximately $1.7K. Downloads were lower compared to other games, with the highest being 374 in early April. Active users saw a slight increase towards the end of the quarter, peaking at around 508 by late June.

Tank Warfare: PvP Battle Game had a mixed performance, with revenue peaking at around $1K in early April but generally remaining under $500 for most of the quarter. Weekly downloads were relatively low, with a notable drop to just 40 by the end of June. Active users followed a similar trend, starting at 253 in late March and declining to 188 by the end of June.

For more detailed insights and data on these apps, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022